![]() So I encourage everyone to try substituting the *ALL tracks described above to see if they can tell any difference. Also, 11ALL.WAV/11ALL2.WAV appears to just be "Command 1" split in half, omitting the stab at 01:22.Įventually all these songs can be chopped up and substituted into SS2, but I'm not sure the difference in quality would be sufficiently noticeable to make it worth the effort (some of the songs are chopped into 11 pieces!). I have no idea which version is used where in-game, or if both are used. Note that the Ops 1 music is also present in chunked-up form under the E1 series. Filesize shouldn't be a problem either, since IIRC the music tracks are tagged to stream instead of load all at once. I haven't had a chance to test this yet, and it's been so long since I've played with music enabled that I can't remember what tracks play where anymore, but it should work. Convert "Eric Brosius - 07 - Hydro 2.mp3" to WAV.Its not a fan compilation this is the real deal. So, to get these particular high-quality tracks in-game, all anyone would have to do is convert the MP3s to 44-KHz stereo PCM WAVs, then place the WAVs in the SND\SONGS\ folder of their mod-ready SS2 install. Basically, this is not only the best quality version of the soundtrack, its the version of the soundtrack that Eric Brosius himself created. These precisely match the full tracks supplied by MysteryDev. In SND\SONGS\ you can find 02ALL.WAV, 03ALL.WAV, 04ALL.WAV, and 05ALL.WAV. ![]() Code: 02 = Eric Brosius - 07 - Hydro 2.mp3Į2 = Eric Brosius - 05 - Ops 1.mp3Now, note that only most of the songs are chunked up. ![]()
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